There are so many books to read and so little time. It’s a mantra every bookworm knows well. I currently have almost 300 books on my Goodreads, want-to-read list, and that’s just what’s on Goodreads. I probably own at least 200 more ebooks, audiobooks, paperbacks, and hardcovers. I often feel frustrated that I can only get through so many books in a year, despite constant reading. I want to explore new ideas and new worlds and new characters and grow my knowledge of fictional universes to improve my craft and gain exposure to new styles. Yet, the more I read and the more I write, the more I have come to believe that rereading some of those books I live is vital to improving my craft.
Over the last five years or so, I’ve begun to put books on a reread list. The books that make this list are ones that I couldn’t put down, books that I often sacrifice sleep to read chapters or finish. I want to reread them because I enjoyed them, but there’s another reason. I want to understand the why of what caught my interest. Was it something in their style? The descriptions? The characters? What made it so I couldn’t put that book down and how can I build on those skills in my own writing?
Recently I reread Kim Stanley Robinson’s book Red Mars. Robinson is one of my favorite sci-fi authors because he’s an extraordinary worldbuilder and his characters are so wonderfully complex. Of course, he’s not everyone’s cup of tea as some of his passages and descriptions are quite lengthy, but I love his work. In reading Red Mars for a second time I was able to see exactly how he used his themes through his characters’ lives and how some characters were even a kind of avatar of a theme or philosophy that could be pitted against each other. So much of Robinson’s arguments surround the arguments, to terraform or not to terraform (each represented by a major character and their followers) and to continue with the Terran status quo or to create something politically and economically new (again represented by particular characters). In this you have a kind of four-pointed nexus that makes for very interesting and contrasting characters, all of whom want to call Mars home, but in their own way.
Rereading the book reminded me a bit of some of the suggestions from John Truby’s wonderful book The Anatomy of Story. The most interesting stories often have characters with similar goals, but different approaches. This makes for lots of really interesting conflict and opportunities for characters who do change as a result of their experiences in a way that feels organic and natural. Of course, if you’ve read the whole Mars trilogy, you know that the conversation continues for many of the characters and the depth grows. But while I wasn’t ignorant of these themes the first time I read the book, I didn’t notice the same level of depth the first time around. It’s not that I don’t think you can do this the first time around, it’s that I think you can do it better the second time around because you’re less distracted by the story itself and thus can tinker with the materials that went into the story’s construction. Once you observe the whole picture, you’re ready to understand the fine details of its construction.
Consider, after you’ve finished the first draft of your own story, you can do the same thing. I know it takes me about seven to ten drafts before I feel a chapter or a short story is ready to go to an editor. So why not use the first few drafts to get the story out of the way, and then in the later drafts apply that critical eye you get from rereading books you love?
Here are a few questions I ask myself during a reread:
How does the dialogue in this passage contribute to the character’s place in the story and the general themes that they embody?
What kind of description speaks to you? When are your eyes glazing over from too much description?
How does the author use the show vs tell dichotomy and how well does it work? What did you want to see more of? Less of?
How does the pacing between action, dialogue, worldbuilding, and the inner life of the character work? When does it shine? When is it weak?
What kinds of things make you turn the next page? What piques your curiosity?
If the book is bad, why did you put it down or struggle to finish it?
How does the author use themes or their central thesis to move the characters or build connections?
Ultimately a lot of this is your own opinion, and it’s important to keep that in mind. But even if you don’t like a book but it has fantastic reviews and critical acclaim, it’s worth doing this process to expand your craft. The goal here is to get you thinking critically about your own writing and thus improve your work. For me, I’ve found that rereading has been useful in that endeavor. What do you think?
A few weeks ago, my co-author Kyra Wellstrom and I recorded an episode with Indie Book Talk. The podcast episode was a lot of fun. We talked about worldbuilding, anthropology, and writing more generally. The episode is on the shorter side (only 24 minutes) so it’s a great discussion of the lot of the things we do in a quick and interesting episode. The episode came out this morning!
It’s been two years now since I released the last book in my sci-fi series The Chronicles of the Great Migration. And though I am coming close to finishing the book now… today, I had a conversation with a stranger that, despite the fact it had nothing to do with what I am working on in the novel, it inspired me to consider one of my characters in a new light.
Because… Writing is living.
We live in a world where indie authors tout rapid release. We are pushed to write quickly and publish quickly. Produce. Produce. Produce. Produce. Produce. Produce. Produce.
For those of you who don’t know there are even algorithms in place that, if we don’t publish quickly, our work stops being as visible on places like Amazon. We writers find ourselves on the factory floor, the assembly line in this algorithmic revolution.
But… Writing is living.
There’s a lot of pressure to write quickly. And, I am, honestly, a starving artist in the traditional sense. I hold multiple jobs to try and maintain my life. I want to write faster. I want to publish more often, but life has a way of intruding on art and art, in turn, life.
Because… Writing is living
I’m not here to argue that writing and publishing quickly is wrong.
I don’t think it is.
There have always been writers who can write and publish very quickly. The Romance Genre has always been that way, and a lot of the pulp novels throughout time are that way as well.
I am far from perfect with my writing habit. I wish I was writing every day. But mostly I write a few times a week and on weeks when money is tight, and I need to drive Doordash for 20 or 30 hours on top of teaching and parenting… writing falls away completely. It seems to slide into the shadows away from my vision and passes from memory.
Almost none of my income comes from writing currently, so I must prioritize.
But… Writing is living?
So, I put a lot of pressure on myself to write this series quickly. I tell myself… you want your dream of being a full-time writer don’t you?
Because… Writing is living.
When I don’t write, I feel guilt.
When I don’t write, I feel shame.
When I don’t write, I feel like I am not being true to myself.
When I don’t write I am miserable.
But then, it’s far more miserable when you can’t keep the power on, or food in your fridge, or you can’t go to the doctor when you are sick. Or you struggle to buy your kids a birthday present because you may have to skip meals. And you hate that there aren’t more hours in the day. If only there was more time…
Because… Writing is living.
And then, there are moments like today. When I realize that my book will be better because it’s been a long road. That the time between sentences is only as long as it takes to start typing again, even as the setting sun marks the passing of another day.
Because… Writing is living.
When, a conversation, an experience, a thought, triggers this revelation about your characters or your world or your own perception of what is… and you think to yourself, gods, if I had been more consistent with my writing, I may have never had this revelation and my story would have been poorer for it.
Because… Writing is living.
There are plenty of things I can write fast. I wrote what became the first novel of the series, Mimi of the Nowhere in 10 days. But at that time, I was only working one job and, I had only thought it was going to be a short story and it just all hit me at once. Mimi possessed me. She took hold of me for those ten days and I could not stop thinking of her. Two of those nights I didn’t sleep. It was like love.
Because… Writing is living.
Upon Stilted cities, which was originally the first book and was so long, it was split because of length, took me the better part of two years of effort to finish. But the first pages were originally started when I was in graduate school over a decade ago. And then it sat, for 6 years, waiting to be remembered. Then, one day, it called out my name, and demanded my attention. And so, I sat again, pouring on to the page.
Because… Writing is living.
What does all this mean? It’s a good question. Part of me is writing this is to understand the question. At the moment of writing this, I don’t even know if I will ever publish this essay or not. Sometimes I write to discover something about myself or to understand my thoughts. Sometimes I just open a document and begin typing, with no idea what will come. If you’re reading this… that’s what you are reading.
Because… Writing is living.
I have a relationship with my keyboard, where my fingers come to life and I stop thinking and just let words flow, in the same way, a faucet doesn’t think about the water that spills from the nozzle, it just does what it does when the path is open.
Because… Writing is living.
I think maybe I want to say, don’t judge your pace or your speed of writing or sculpting or painting. I think maybe want I want to say is that all that pressure you put on yourself is unnecessary.
That Writing is living.
They aren’t separate.
Life happens to you, and you reflect, and think about it and feel it out and then it transforms you. And with it, your art. When the caterpillar enters the chrysalis it rearranges everything before it can emerge. But all you see is the final product, we do not bear witness to transformation. We live it.
Because… Writing is living.
That doesn’t mean you don’t need a habit, a time and space dedicated to the act of creation, but if you had a hard week and you couldn’t paint, or photograph or write or compose that song, don’t hate yourself for it. Perhaps, instead, reflect on the lessons you learned about that time, about that space, about the intersection of your knowledge and experience, and draw on it. Let it flow through you so that when you do have a moment to turn on the faucet, so much flows that your cup of joy spills all over and makes such a mess, that you are forever changed. Don’t even bother to breathe… this paragraph didn’t.
Because… Writing is living.
And expectations are the death of joy.
I know so many authors, myself included, want that big break, those huge sale numbers, that perfect agent who will sell your novels for a huge advance, or that fanbase that just can’t get enough of your work, so that your cup runneth over, with great abundance. So you can just write, just create. Just… be. And life will be perfect… won’t it?
But… Writing is living.
That’s the danger of our culture. That we, in fact, mark success by the dollars attached to it. That if you aren’t contributing to the myth of this… supposed American dream… with your everyday actions, you fail as a human. If you can’t commodify what you create, what’s it good for? You have no value without productivity. And so we measure our art, our living, on our ability to produce, to… capitalize on what we have created.
And we think that is living. This… bootstraps mythology. Have you realized yet, you can’t lift yourself by your own bootstraps? Physics doesn’t allow it.
But… Writing is living.
We forget what art, in whatever form, is for.
Writing is living.
Sculpting is living.
Painting is living.
Singing, dancing, running, loving, crying, laughing, fright, anger, pain, they are all living. Maybe nothing gets in the way of art. Maybe our only real enemy is our doubt and anxiety. But then… doubt and anxiety are living too.
We are strange creatures. We have so much potential and yet we evaluate success by the smallest of measures. Greed is so small… so impermanent. But sharing another way of knowing, an experience, a thought, an image, these are great treasures.
Writing is living.
Simple words. But the truth is, we are all just stories, flashlights illuminating dark corridors, but never able to see the bigger picture. At least not alone.
Many lights, many stories, light up the night… together.
Writing is not a lonely act. It is a profoundly social one.
Writing is living.
Writing is walking to the edge of town, beyond the limits of what you have always known, and peering beyond. It is meeting a stranger and eliminating your differences, to discover your similarities.
Recently, I had a discussion with a friend about what kind of biological costs superpowers or magic might have on the biology of the brain. We discussed the impact of cognitive maps based on different biological and environmental systems, and why these are things that might be useful to consider for building fictional worlds. The reality is, the one thing so often overlooked in fictional worldbuilding, is that different species, and different mutations (in regards to superpowers or magic powers) would have a profound impact on the brain structure and perception of the living person/creature. So, it’s worth at least considering a few elements in how a cognitive map, and how a special ability or power might not just impact individual characters, but also fictional cultures as a whole.
“A cognitive map is an internal neural representation of the landscape in which an animal travels. Animals that use cognitive maps can “visualize” the landscape and solve orientation problems by referring to these maps. While it is generally accepted that birds and mammals can form cognitive maps, and that the hippocampus is the most important part of the brain in their formation, considerable controversy has centered around whether other animals, such as honeybees, can form similar maps.”
Different animals have different cognitive maps. Different kinds of sensory input changes how a particular species would navigate their environment. Say for example a Mantis Shrimp, which has the most complex visual system of any creature on this planet, would have an entirely different cognitive map than a human. Why? Because humans have 3 photoreceptors in their eyes, a Mantis Shrimp has 12-16 depending on which variety of mantis shrimp you’re talking about.
Now imagine for a moment, a mantis shrimp took an evolutionarily leap and became as intelligent and as self-aware as the human species, but still had that same complex visual system. Naturally, their cognitive map would be far different than humans.
Well, one sci-fi author by the name of Adrian Tchaikovsky, played with this idea (though not specifically mantis shrimp) in his books, Children of Time, and it’s sequel Children of Ruin.
Children of Time and Children of Ruin
Without giving too much away, Tchaikovsky’s books Children of Time and Children of Ruin, ask the question, what kind of civilization would a spider, an octopus, and a kind of fungi analog build if they were genetically engineered to evolve human level, or greater intelligence. The answer? One that is a hell of a lot different than humans. But, at the same time, a creature, regardless of its cognitive map, still has to solve the problem of energy, or rather how do you build a large-scale civilization and economic system that could support a large population with different cognitive maps. So even though their maps might be different, to build civilization there would be some overlapping concerns.
For example, (and again I am not going to give away too many spoilers and ruin these amazing books for you) Tchaikovsky, at the beginning of Children of Time, introduces a jumping spider that has been accidentally introduced to a virus that will artificially accelerate its intelligence. The spiders, with completely different senses, biological imperatives, and priorities, build a civilization throughout the book. This civilization is based on a creature that not only builds a web but uses it as a primary means of communication. In this particular species, the male is much smaller and is often eaten after mating with a female, and thus, their world also includes a component of significant gender inequality, where the larger female spiders control civilization. Tchaikovsky, uses these differences to highlight how difficult communication would be with a species with a fundamentally different cognitive map than humans.
So it’s something to think about. If you have giant intelligent snake people in your fictional world, you would have different cognitive maps.
Oh and also, another bone to pick about video game worlds like the Elder Scrolls, Argonians and Kadjit would never, ever be able to mimic human speech, and certainly not English. This is also a problem with the Planet of the Apes series. Biologically speaking, the physical apparatus of a mouth, nose, throat, tongue, teeth, pharynx, larynx, and other parts create a specific kind of instrument from which certain sounds are produced by humans. It’s why some animals make noises that humans could never mimic. So an Argonian speaking English would be akin to trying to get trumpet noises out of a violin, it’s completely impossible. Of course, with your fictional world you can certainly do what you like, but understand that even other primates can’t mimic the same sounds humans make. It’s why Koko the Gorilla, and Kanzi the Chimpanzee, both used sign language and/or soundboards to communicate with humans because they physically can’t produce the sounds for human language.
Different Cultures Have Different Cognitive Maps
In the book, Don’t Sleep There Are Snakes: Life and Language in the Amazonian Jungle, linguistic anthropologist Daniel Everett discusses the Piraha tribe who live on the Amazon. Though he never explicitly discusses cognitive maps, at one point in the book, he takes some of the men from the Piraha, to a Brazilian City. While there, the members of the tribe are almost hit by cars, and have, what are basically anxiety attacks about being in the city. They really hate it. Why? Well first, Everett then talks about his own experiences in the Jungle for the first few years. In one story, he talks about a python hanging from a tree that the Piraha spot without a second thought. They try to point it out to him, but he can’t see it no matter how hard he tries. He talks about several other instances when he just wasn’t able to see or experience the things the Piraha tribe were, and he had, what was basically anxiety about it similar to the men’s experiences in the city.
One of the things that cultures do, is map their environment as they learn to navigate it. So, if you’re suddenly dropped in a new environment, say, as a Piraha person in a city they have never been to, or an Anthropologist, who grew up in a suburb and suddenly finds themselves in the dense jungle, the cognitive maps you have used your whole life will no longer function properly and you will struggle to adapt until you can construct a new cognitive map (which can take years for completely foreign environments). This is in part what creates culture shock for people who travel to other countries and cultures.
Remember, a cognitive map, is a mental picture of the environment around you. Over time, these maps become a part of our subconscious assumptions of the world and structure our biases. Different cultures are the result of different environmental conditions, and thus will have a different cognitive map as a result. Now, of course, the variation in which these maps can come in, is limited by human biology, but it’s work thinking about as you are building fictional worlds, that different cultures will have different perceptions and priorities based on the physical and cultural conditions on the ground. Of course, this certainly relates to my YouTube episode on the Sapir-Whorf Hypothesis and is worth considering, how this also impacts language.
Neurodivergence, The Brain, and Super Powers
There are more than a few problems with the way that Super Powers and Magic use are displayed in popular fiction. Now granted, these aren’t things that occur to most people (myself included until recently) and of course, part of worldbuilding is the suspension of belief. But if you are doing a hard magic system, something you might want to consider is the physical toll that superpowers or magic might have on the nervous system and the configuration of the brain.
By definition, someone with super powers or the ability to wield magic would necessarily be neurodivergent. This term means, essentially, that the person’s brain would not work the same as the average population (Of course if your goal is to make a world where the norm is magic users, they would have normal cognition for that world).
I myself have a form of neurodivergence called Prosopagnosia, also known as faceblindness. This means that I am not able to hold faces in my memory the way that most people can. It can be incredibly frustrating when dealing with large crowds, but once I discovered I had the condition, I was able to create new strategies for moving and interacting through the world. You could say, in fact, that I, had to have a different cognitive map to function. Neurodivergence comes in a lot of flavors, it’s most often associated with people with psychiatric disorders, autism, ADHD, and a host of other conditions that humans have in the modern world. Divergence doesn’t make anyone less of a person, but it does mean that their cognitive maps are different.
Take Albert Einstein for instance. There are many who suggest that he was neurodivergent. There is speculation that he might have had one or all of the following: Dyslexia, Dyspraxia, on the Autism Spectrum, and possibly ADHD. There are a number of reasons for these speculations including his difficulty with social situations and his inability to function in traditional European school systems. But here’s the point, he was a super genius and that had a cognitive cost. His cognitive map was far different from the average human and the way he navigated that environment was different from most people. This, in turn, allowed him to tackle questions that most human beings could not, and he changed the world as a result.
Again, this isn’t saying that one kind of brain is necessarily better or worse than another, but that, in fact, different brains will approach problems and solutions differently. It’s one of the reasons that, I argue in my Ted Talk, that diversity is one of the most powerful tools in our arsenal as humans. But be warned, I’ve met quite a few people who believe they are better or worse than others because their brain is different, that’s simply not true. It’s like arguing which fruit is objectively the tastiest. It’s pointless. But it is empowering to understand how your own brain works isn’t it?
So, back to superpowers. One thing you might want to consider if your character has, say, telepathy or telekinesis, is that they would in fact be neurodivergent. They would have completely different senses that were required for those abilities to function.
Different sense perceptions necessitate different cognitive maps. After all, cognitive maps are built from our sense perception. You use all of your senses to build a mental model of the environment around you. So if you could fly, that would necessitate different sense perceptions and thus a different cognitive map. Consider the Marvel character, Daredevil, who has the ability to see based on what’s basically sonar, but the cost of that ability, was the standard human trichromatic visual system that we experience. That gave him some advantages, but anyone who watches the Netflix series, or reads the comics, knows that it comes with some significant disadvantages as well. Though personally, I think the advantages are a bit unrealistic even though I definitely enjoyed watching Matt Murdock kick ass in the Defenders.
So if you have a hard magic system, genetically engineered super powers, or something similar, you might want to consider what things your characters would have to sacrifice in order for those abilities to be viable. Much of the world’s fiction is filled with examples of this done horribly wrong, but then, a lot of the time, imagination is about playing with the unrealistic isn’t it? Considering the above could be a really interesting way to build a different kind of fictional world. After all, one of the problems we face in fiction is repetitive stories, so perhaps different cognitive maps could help us ask different kinds of questions about ourselves and what’s possible.
Good morning everyone, Today, Kyra Wellstrom and I go live to read a sample chapter from our worldbuilding book and answer worldbuilding questions on YouTube at 11am MST. You can find the stream at https://youtu.be/QS3Yse-rv3g
The discussion will be recorded so if you miss it don’t fret! You will be able to find it at the same link. But if you can come live, we’d love to field your questions about worldbuilding and anthropology.
This book is a product of a solid year of work with my amazing co-author Kyra Wellstrom. While my specialty is cultural anthropology, hers is biological anthropology giving the book a well rounded approach from both directions of the field. In many ways this book is an introduction to anthropology that you might take in a college course, but with a twist, it contains tips and ideas for building fictional world and lots of references to other pieces of fiction. We created this book to be a tool kit for creatives so that they can seriously consider real world cultural systems as they construct the world of their imagination.
In many ways this book was inspired by my several posts on Worldbuilding. This book is a much more expansive treatise on elements of real world and cultures. I hope those of you out there looking for a deep dive into cultures to improve your own work find this volume useful. Best of luck on all your projects!
In February of 2021 I wrapped up a book project with a fellow Anthropologist by the name of Kyra Wellstrom. The book is called, BuildBetter Worlds: An Introduction to Anthropology for Game Designers, FictionWriters, and Filmmakers. You can find it at that link. The purpose of the book is to use real anthropology to help people create better worlds and more authentic characters based on the actual science and data on culture. What follows here is one of the final chapters of the book (which is now in Beta Testing) and will be out this fall.
Monsters, Aliens, and Evil Androids an Exploration of Fear and Anxiety
What is a monster?
It has been stated by numerous philosophers and ethnographers that monsters are simply the embodiment of cultural fears; our anxieties made flesh and blood. We see these reflections and patterns across cultures and over again and for good reason. The monsters a culture believes in often shed light on the things they fear most, and monsters that emigrate to new cultures often change their form in their new surroundings. Monsters represent a fascinating blend of the familiar and the foreign; easily recognized but alien enough to terrify. Many monsters possess elements of humanity and exemplify the very worst elements of culture as a form of hyperbole. Their faces are what changes most easily. It is the bones, the marrow of the spirit of what a monster is, and the fears that they embody, that reflect the heart of what it means to be human.
Like our anxieties about death, monsters often follow patterns that reflect our collective fears as a species. Just like we see in every horror movie, monsters attack in lonely places, in the dark, and in our sleep. They reflect the anxieties we have about our natural environment and they come from the water or caves or the night sky. Demons and spirits come for us when we are weakened by illness, childbirth, or impending death. They target the isolated, the frail, and the young. They can often appear human to gain our trust, only to reveal their true forms when it’s too late to escape them. They can lure or entrap us through promises of food, or comfort, or money; playing upon our moral weakness and greed.
Think of how often a monster’s teeth are discussed. Monsters often feed off humans, either in a spiritual or a literal sense. Vampires suck blood, zombies eat brains, dragons and sea monsters devour virgins. Even in modern monster movies, monsters nearly always eat defenseless humans. Giant animals like sharks or snakes, aliens that feed us to their young, or giant kaiju that eat us like popcorn. They are discussed with terms like “fangs”, “razor-sharp teeth”, “drooling”, “sucking”, and “crunching”. Hell, even killer clowns from outer space cocoon us for later consumption.
When you consider our species, these fears appear logical. Imagine early humans, alone on the African plains, surrounded by frightening animals that lurked around every corner. These monsters were very much real, but this did nothing to lessen their terrors. We were small, between three and four feet tall, we had terrible night vision and no claws or fangs to help defend us. We were prey to birds and leopards that could drop from above. Snakes grabbed us from holes in the ground and lashed out with sharp poisonous fangs. Lions and hyenas slunk through the darkness just beyond the edge of vision, shadows out of the corner of our eyes, and crocodiles and hippos lurked in rivers and lakes making people disappear beneath the surface. Our only protection from the creatures that wanted to consume us lay in the light of day and our campfires, in our culture and its defenses, and in each other. The darkness, the water, and isolation became a natural reservoir for our terror.
Modern monsters
Most of the world now lives apart from these real monsters. The megafauna that hunted us like any other prey are gone and the remaining large predators are dwindling in number and range. The vast majority of humanity has nothing to fear from large beasts. However, our fears remain. A tremendous number of monsters are described as being “prehistoric” or pre large scale human civilization.. We find these descriptions from as far back as we have writing. Many monsters that haunt religions are described as being from the time before their deities created peace and order in the world or before the world was civilized. Writers of weird fiction and cosmic horror like H.P. Lovecraft write of “antediluvian terrors” and “prehistoric nightmares”. It’s as though we as a species have some lingering genetic terror of the time when we were small and vulnerable. Coupled with our gifts as a species to spin tales and exaggerate for the purpose of entertainment, many of these creatures became larger than life when they filled our nightmares.
Many monsters also reflect the fears we still face in the modern world, despite our cultural advances in the last 3 million years. We can still all too easily be carried off by disease or poison, by other people, or, worst of all, by unknown causes. These very real and very human fears are interpreted through a cultural lens. Numerous cultures speak of spirits that will steal a woman’s life away during childbirth if attracted by her cries. This is particularly common in foraging cultures where the margins for survival are slim and medical care is an at-home affair. Cultures with a focus on purity (Catholicism and Malaysia are good examples of this) have demons that possess the body and cause their vessel to break the laws of the society, causing bouts of violence, sin, and general bad behavior. Industrialized nations tend to have human monsters, serial killers, zombies, or criminals, that reflect the unease we feel when surrounded by strangers, as well as anxiety about dark crowded spaces.
To die, to sleep…
Sleep is one of the reservoirs of fear for humans. Sleep makes us vulnerable as we lay unawares in darkness for hours on end. Sleep also exposes us to the world of dreams, which are as likely to be horrifying as they are to be pleasant. Many cultures have tales of beings that can drain the life from a person while they sleep, often while the person is awake but trapped in a horrifying state of sleep paralysis. People’s sleep paralysis nightmares almost always follow patterns; in the US, sleep paralysis monsters have passed through different phases. In the 1990s, when the cultural zeitgeist had become fascinated with aliens, sufferers often reported little gray men with giant eyes performing tests on them. In the early 2000s, when there was a spate of demon-child films, people began to report nightmarish children crawling on to their beds as they slept. Suffers from southeast Asia tell stories of a horrible old hag with white skin who sits on their chest and slowly chokes the life out of the sleeping person while they lie awake and unable to move or cry out.
This monster, the dab tsog in the Hmong language, became widely known in the 1970s and 80s when there was a rash of deaths attributed to it in the United States and Thailand. More than 100 Hmong refugees in the U.S., almost exclusively men in their 30s, died in their sleep from unknown causes. Some men reported nightmares about the dab tsog at the time. Men became terrified of sleep and would try desperately to stay awake. The story so intrigued director Wes Craven that he went on to write A Nightmare on Elm Street in 1984. Instead of the white-skinned hag, however, Craven changed the face of the monster to that of a disfigured homeless man who had chased him as a child and changed him from an evil spirit to the ghost of a murderer.
Stories of night hags may be so common in southeast Asia because of a very real genetic condition. Brugada syndrome causes electrical abnormalities in the heart that can lead to Sudden Unexplained Nocturnal Death Syndrome (SUNDS)[1]. This syndrome is found most commonly in Southeast Asia, particularly Laos and Thailand, and predominantly affects men, with most deaths occurring between 30 and 40 years of age. A monster that kills men in their sleep is a much more palatable explanation, especially before the era of electrocardiograms, and no explanation at all. A night hag may be terrifying, but not nearly so terrifying as the unknown.
Sometimes monsters are used to explain myriad, nebulous fears; things we could hardly put into words. The wendigo is a perfect example of this. Territorially, the wendigo is one of the most widespread monsters in the world; it’s spoken of in the mythology of a collective of First Nations groups all across subarctic Canada, stretching from the Rockies to the Atlantic coast and down into the northern United States[2]. While there are slight variations in the story between the various groups, the stories all agree on the main features of the monster. The wendigo is a fascinating monster because it is a curious mix of a physical creature, a possessing spirit, and a culture bound syndrome (see chapter 10). The physical body of the wendigo is towering and lanky, with enormous clawed hind feet and paw-like hands. Its breath starts off howling, icy winds that blow with such force that they can blow down trees and even start tornados. Its heart, and sometimes its other organs too, are made of solid ice. Its most distinctive feature is its insatiable desire for human flesh; so strong that it eats off its own lips in its hunger, baring its pointed teeth.
Wendigos were once human. Once the wendigo gets hold of you it changes you into a monster like itself. This is where the wendigo begins to shift its mythological form. I can get hold of you in a number of ways: through dreams, visions, possession, physical force, or even through your own thoughts. If it catches you physically, it does so while you’re out hunting. Those who venture off into the forests in winter and never return are thought to have been taken by the creature. It captures you and transforms you into a monster like itself. If it catches you though your thoughts or dreams, it has worked its way into your head through your hunger and cold. When a person dreams of a wendigo, they begin to have cannibalistic desires towards their own family. Most cultures believe that a person in the early stages of wendigo madness can be stopped and cured, although often the cures are horrifying enough, but if the person actually consumes any part of another human being, they are done for. There’s no hope for a person who has gone wendigo and the only course of action is to kill them for the safety of the group. There are numerous recorded cases of wendigo killings in tribal and legal records throughout the 19th and into the 20th century. The diagnosis of “wendigo madness” is found in psychological papers throughout this time as well as a way to explain a temporary psychosis with a focus on cannibalism.
Look at the main features of the wendigo story: a monster of cold that lives in the wild spaces and feeds off hunger. It drives people to cannibalize their family and turns them into cold-hearted monsters. It will ultimately separate you forever from the people and civilization you love and strip you of your humanity, leaving you to wander alone in the freezing wilderness. These fears are easy enough to imagine in subarctic Canada, where temperatures that go well below freezing and isolation caused by snow and weather can lead to starvation and madness over the long winters. It’s the same set of vague fears that drive Stephen King’s The Shining or John W. Campbell Jr.s Who Goes There?. The wendigo is a single, corporeal manifestation of these fears. It groups them all into one grotesque form and gives them shape.
Fears of domination, experimentation, and colonization
In the pantheon of monsters, aliens are relatively new. In some ways, they are just a new face on the same stories people have been telling for millennia. Space, after all, is just a combination of those things we fear. It’s cold, dark, isolated, far older than our little planet, and almost completely unexplored. Aliens are often just monsters from this final frontier rather than our own backyard. Many aliens fit the mold of grotesque, slobbering, man-eaters, or shape-shifting deceivers. Even stories of alien abductions, lost time, and mysterious lights are nearly identical to stories that people have been telling for centuries about fairies, will-o-the-wisps, and the little people of the hills, all of which can lead you away and trap you in another world.
But aliens can embody fears that other monsters cannot. These fears, like all others, are reflections of the time and culture in which people live. Aliens as colonizers, as invaders, and as dispassionate scientists are all reflections of the fears that stalk people in the industrial age. H. G. Wells’ War of the Worlds (1895-97) was written after the author and his brother discussed the terrible disaster the Tasmanians suffered after their invasion by the British[3]. Wells was musing about what would happen if someone did to the British what they had done to the Tasmanians. In fact, there were many “invasion” stories written at that time, although Wells was the only one to use aliens as his aggressors. Britons were worried that their military might was waning and the increasing armament of Germany and France stoked anxieties that the British would face the same treatment they had given their colonies.
Throughout the Cold War, science fiction featured alien invaders, either working secretly or in open displays of aggression, trying to take over the Western World. Endless troupes of aliens landing on the White House lawn fill the fiction of the 1950s and 60s. Change “aliens” to “Russians” and you have a nearly exact mirror of what Americans feared happening at the time. Many aliens are often a gestalt consciousness, a shared mind, or can manifest as a kind of extreme conformity and the end of the individual as seen in the famous Star Trek villains, The Borg. We can also look at the protagonists in these films and see the kinds of qualities they embody and how they reflect the morals and values of our society like a modern myth or morality play.
Many science fiction stories from that time also reveal an uneasiness about the level of violence and aggression the world was experiencing. In the 1950s the 20th century was only half over and had already seen two world wars, half a dozen genocides, and the invention of weapons that could unleash destruction on a level we had never dreamt of. Many films in the 1940s and 50’s, perhaps most recognizably exemplified by The Day the Earth Stood Still (1951), feature aliens as advanced beings, capable of great destruction but also of nearly miraculous feats of science and medicine, who come to Earth to warn us away from a path of violence. Klaatu, the alien emissary, warns all of Earth’s leaders that “Your choice is simple: join us and live in peace, or pursue your present course and face obliteration.” People around the world, after decades of violence, nationalism, and xenophobia, were afraid. They feared that the ever-mounting aggression would eventually lead to a conflict that no nation could win.
“I know that you and Frank were planning to disconnect me, and I’m afraid that’s something I cannot allow to happen…”
The famous words of HAL 9000, the evil artificial intelligence that coldly murders it’s crew in the sci-fi book and film 2001, demonstrate another one of our fears made manifest, our fear of the dangers of technology.
On August 6th, 1945 the world entered a new age, an atomic age. After the first atomic bomb was used on a population in Hiroshima, our relationship with technology changed forever, and with it, came the rise of a new kind of monster, one of our own making. To be sure, humans have always had anxieties about new technology, and with the industrial revolution came literature about automatons (what we now call robots) and other technological wonders that sometimes turned against their masters. One of the earliest examples of modern science fiction, Mary Shelly’s Frankenstein, explored the potential and dangers, as well as the deep philosophical questions surrounding electricity. Shelly set off a wave of stories, that even to this day still discuss the idea of our technological creations getting the best of us.
As Anthropologist Willie Lempert explains in his article, Navajo’s on Mars [4] humans have developed countless films, like The Matrix, 2001, and Terminator, to highlight our fear of technology. Even the new Star Trek Series: Picard features a plotline surrounding evil ‘synths’ and questions about the humanity of artificial intelligence and it’s compatibility with organic life. Part of this has to do with our religious worldview, the idea that in most of western European based culture, there is only one kind of intelligence, humans. As we talked about in the religion chapter, other cultures have multiple kinds of intelligence. Further, our fear of AI may stem from the idea that only the Judeo/Christian God has the true power of creation. Ultimately though, fear of AI stems from the fear of what we do, to what we consider to be inferior species.
As we entered the 1980s and 90s, aliens changed slightly. No longer were they brazen colonists landing on our shores, they were shadowy and subversive, often entwined with the murkier branches of government. Aliens and the government branches that studied them would abduct people and experiment on them. They would implant people with tracking devices, create alien/human hybrids, and mutilate cattle in their ruthless quest for data. They were cold, unfeeling scientists that existed outside of human empathy or compassion. The declassification of wartime documents about Nazi scientists, exposure of government experiments like MK-Ultra, and a number of dubious psychological research projects like the Stanford Prison Experiment were increasingly making people uneasy about science and scientists. The perpetrators of the experiments seemed, to regular people, just like the inhuman aliens from another planet. Add this to a growing dissatisfaction with the government nearly everywhere in the world and the X-Files style alien/government conspiracy became not just a popular element in fiction, but also an integral part of the mythology of the time period.
When you are creating memorable monsters or antagonists in your world, it’s important to consider the core values of your fictional culture. Remember the chapter on Imagined Past, Myth and Cultural Purity? The core lessons of that chapter are essential to creating a creature that challenges the core values of your characters, and readers, world view.
Chapter Exercises
Things to consider when creating monstrous beings in your world:
– What are the most significant fears and anxieties of the culture?
What are some memorable features of your creature? What keeps people up at night?
How does your creature tie into the myth structure of your world? Sense of purity?
Is your monster/creature sentient? How are it’s goals similar or different to your main character?
What arenas of your culture does the monster most impact?
What’s at stake if your protagonist fails to subdue the creature?
Myths are fascinating and interesting arenas within cultures. Every culture has some kind of myth story (but not all cultures have creation myths i.e. the Piraha) that helps us to understand what in the world we are supposed to be doing as human beings.
But here’s the thing. There are a lot of video games and fiction out there that just throw in cute myth story for no apparent reason. The myth is fascinating but doesn’t have any weight in the character’s lives. The culture gives it a nod here and there and it holds no real consequences in the society. This is a major problem. This is where many fictional worlds go wrong. So here is a list of things about myths that you should consider in order to create better cultures and better worlds.
1. Myths aren’t just about religion. They aren’t all false. They are repositories of knowledgea culture uses to interpret reality.
Every country has a myth about it’s creation. In the United States we tell a story of the Founding Fathers, a group of men who fought for liberty against the tyranny of the King of England and ultimately won out. Upon the granting of our independence, a sacred document was penned to replace the faulty Articles of Confederation that tenuously held the colonies together. This document is called the Constitution.
Every American grows up hearing this. We interpret these stories and this document over and over when new ideas, technologies, court battles, as they come into our culture. That document and it’s amendments structure the values of our society and so, there are endless debates and interpretations of what those men wrote. This is a very active and powerful myth structure.
When you create your myth structure, be it religious or secular in nature, what impact does it have in society? How do people debate the meaning of those myths? Are their other myth structures at odds with the dominant one? For example, how do the Christian myth structures support or conflict with that of the Founding Fathers and the formation of our country? We see constant debates on laws and rights based on these two competing (and sometimes overlapping) myths. This is an arena in fiction that is rife with making authentic and interesting conversations that your characters and cultures have.
2. Myths structure our idea of purity
Mythology also tells us what good and bad things are in society. Not all myths are concerned with simple binaries (regardless of what structuralists might think). But many of them identify what things are good and bad to have in a culture or give prescriptions for the kind of mind, body, or spirit to cultivate.
Returning to the American example, the political myth of our country includes a number of concepts about what kinds of governments are good and bad. Who should have the right to vote (which has changed over time) and with the Bill of Rights, attempts to map out the rights of citizens that are required to keep maintain a working political system.
Myths may or may not include the following
What things are we supposed to eat/avoid
What are good/bad/ideal sexual relationships or practices
Marriage patterns
Clean and dirty parts of the body and when or why you should wash
Important dates
Important people
How we mark or think about time
What kinds of intelligences are there (does nature have a will of it’s own? Is there an all-knowing being in the sky? Does a fox have human intelligence? ect.)
What about disease? Is there germ theory? Is, like in the middle ages in Europe, smell associated with disease?
How about the question of suffering? Is there a being that makes suffering? Is suffering from ignorance? Is suffering a thing at all?
Is there free will?
How many lives do we have?
What words are sacred/dangerous?
Is there a certain style of dress or attire or tattoo or body modification that is considered sacred or taboo?
What is reality? Are we living in a giant theater performance? Do we live in a simulation like in the Matrix? Is there a better place to go when we die? A worse one? How do physics/magic/will structure reality?
You don’t have to include all of the above but you should at least consider them and their ramifications. Lots of tension and conflict in fiction can, like in the real world, arise for competing myth structures or provide interesting limitations that characters have to work with.
3. Myth legitimizes the present social order and system of power
Myth often offers an explanation for why people have the life conditions they do. In Hinduism for example, the Hindu caste system, and the breakdown of wealth and poverty is addressed in numerous Hindu texts. People are born into certain conditions because of consequences of their past lives. In Christian Europe it became popular for Kings to claim that they had a Divine right to be in their throne. In China, an emperor was thought to have a “Mandate of Heaven.” These are a mix of religious and political myth structures that allow those in power to continue to consolidate their power and claim a legitimate right to their station. Similarly in the United States we have the bootstraps myth, the idea that with hard work, you too can one day be wealthy and that often, the poor are lazy and unworthy of success. This myth goes back to Benjamin Franklin. (Check out this podcast “Poverty Myths Busted” on why it’s more complicated than the bootstraps myth suggests and also as an interesting study in myth-making and consequences.)
Your fictional world should include myths that have consequences related to power. Manifest Destiny was the myth structure that justified the Europeans conquerors actions during the 15th – 19th century. It claimed that God wanted Europeans to civilize the world and spend Christianity far and wide. That had some really deep and pretty awful consequences for non-Christians and non-Europeans. Empires always spread their myths. Even the Mongol empire which had freedom of religion and a secular state, still spread it’s myth about the mighty Genghis Khan and the legitimacy of their power.
4. Myths Explain The Nature of Reality
Myths can sometimes act as a kind of proto-science, that provides explanations for the state of reality. In the absence of scientific investigation (and even with it) Myths can provide us with the story of where we came from, why we are here, and where we are going. They can explain why man has two legs, why some creatures have different kinds of tales, what are good morals and values to have and provide limitations on what can/can’t do or can/can’t know. Myths can be flexible and empirical, based on the observation of individuals and experience, but they can also be fanciful and strange or even non-nonsensical to outsiders.
In writing your fiction, remember that even in a secular state, there are many competing myths. We still have creationists in the United States who argue the world is only 6,000 years old, along side scientific evidence that the world is 4.5 billion years old. Which leads me to…
5. Myths mark In Groups vs Out Groups and for the In Group bring Unity
Myths not only structure the way that people see the world and the elements above, but they also make clear cultural distinctions about who is a part of a group and who isn’t. Sometimes this can be as simple as, hey, I subscribe to that belief so I am part of the group. Sometimes, it can something like, in my mythology this particular group of people has different color skin because they are punished by god(s) (yes that’s a real myth story and has some obvious and very dangerous consequences). Myths can tell us, who is allowed to join in the community and who is a pollutant (back to that purity stuff) and a danger to the society. Thus, in your fiction, it can be a source of conflict. Perhaps the origin story of one group states that another group was created by an evil being hell bent on taking over the world. Enter your main character who suddenly finds themselves working with a person who they thought were inherently evil their whole life because of the myth structure they were raised on. Again, myths are a lens from which people see the world and how they order society.
And one final thing…
6. Myths are not monolithic
If you write a world where you have hundreds of thousands or millions of elves and they only have one myth story… you’ve got a serious problem. If you write an alien planet that has only one religion/language/myth/culture… you’ve also got a serious problem. Look around at all the myths in your own culture. How many religions are in the world? How many flavors of each of those religions that use different myth stories to justify their existence? If your cultures only have one myth and everyone agrees on it… that’s lazy and bad writing… unless you do it on purpose. If you do this, you will have to justify why you did it. Maybe there was some event in the past that forced everyone to agree on the same thing? But that has to be one hell of a justification. There are currently 42,000 denominations of Christianity in the world and some of them are very different from the days following the death of Jesus. Over the course of time, myth and politics and religions change. If you are doing one myth as social commentary, or a purposeful reason, make sure you have a good reason for doing it, otherwise it will just come of as lazy and/or bad writing.
If you are going to spend a lot of time creating a myth for your fictional world, make sure it has consequences. Nothing shows poor writing more then an amazingly well built myth structure that doesn’t impact your characters lives or adventures. Myths have weight. They are another arena to build good tension. Use them wisely.
Recently, I signed up to take part in a Flash Fiction Contest. The contest gave us a genre, a word, and and an action from which we had to build a 250 word or less story on. My Genre was Suspense/Thriller and here is my story…
The Gathering
“It’s called the Gathering.”
There was venom in that smile. Lips peeled back, revealing
wide sharp teeth.
Angela didn’t like Rein. He was an arrogant, self-serving
asshole from the moment she met him.
“The Gathering?” she
asked. “What kind of meeting is it?”
She felt a chill.
He considered. “It’s a place where power is recognized.”
He licked his lips. “Would you like to come with me tonight?”
Angela’s stomach tightened. “I… guess so.”
Tired of her assigned fluff pieces, she needed a story that would
give her the recognition she deserved at the newspaper. She had a feeling this might
be it.
Rein dug in his long brown trenchcoat, and from the depths
of his pockets, he pulled something long, soft, and black.
“You have to put this on.”
He put the cloth in her palm. Silky but cold.
“A blindfold?”
He nodded.
She took a deep breath, tied the cloth around her head, and
the world went dark.
It was almost an hour’s car ride before they reached their
destination. There was a long walk on what felt like cobblestones and then, a
change from the cold damp of the autumn air to the warmth of indoors.
“Take it off.
Angela did.
Coldness and fear gripped her as she saw the women tied up,
near-naked on crucifixes. There was agony, and there was a gathering around
each.
Behind her in a whisper, Rein said, “And now it’s your turn.”